Application Algorithms for Basketball Training Based on Big Data and Internet of Things

نویسندگان

چکیده

In recent years, the increasing demand for physical health promotes basketball sports industry’s reform. The latest science and technology enter industry one after another constantly impact traditional equipment. However, conventional scheme is unreasonable, training management models are obsolete. So, it impossible to use scientific methods in training, overall effect not good. This paper proposes a algorithm using big data Internet of Things. proposed uses gesture recognition from continuous video movement characteristics key figures, trajectory characteristics, background information fusion. It improves mechanism based on Shuangliu C3D player action classification method. Due lack exercise plan players, BMI IoT-enabled devised. implemented so that different players customize their own modules.

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ژورنال

عنوان ژورنال: Mobile Information Systems

سال: 2021

ISSN: ['1875-905X', '1574-017X']

DOI: https://doi.org/10.1155/2021/9934363